conflict:Weapon


URI

http://purl.com/net/conflict#Weapon

Label

Weapon

Description

A weapon is a tool used with the aim of causing damage or harm (either physical or mental) to living beings. In human society weapons are used to increase the efficacy and efficiency of tasks such as hunting, fighting, the committing of criminal acts, the preserving of law and order, and the waging of war. [http://en.wikipedia.org/wiki/Weapon] This is a first attempt for a list of weapons relevant to SAILS..... It seems possible to classify weapons in three ways: 1) by user: what person or unit uses the weapon 2) by function: the construction of the weapon and principle of operation 3) by target: the type of target the weapon is designed to attack

Usage

Instances of conflict:Weapon can have the following properties:

PROPERTYDESCRIPTIONRANGE
From class owl:Thing
dc:creator -- owl:Thing
dc:description -- owl:Thing
dc:title -- owl:Thing

Implementation

@prefix : <http://purl.com/net/conflict#> .
@prefix dc: <http://purl.org/dc/elements/1.1/> .
@prefix owl: <http://www.w3.org/2002/07/owl#> .
@prefix owl2xml: <http://www.w3.org/2006/12/owl2-xml#> .
@prefix rdf: <http://www.w3.org/1999/02/22-rdf-syntax-ns#> .
@prefix rdfs: <http://www.w3.org/2000/01/rdf-schema#> .
@prefix skos: <http://www.w3.org/2004/02/skos/core#> .
@prefix xml: <http://www.w3.org/XML/1998/namespace> .
@prefix xsd: <http://www.w3.org/2001/XMLSchema#> .

:Weapon a owl:Class ;
    rdfs:comment """A weapon is a tool used with the aim of causing damage or harm (either physical or mental) to living beings. In human society weapons are used to increase the efficacy and efficiency of tasks such as hunting, fighting, the committing of criminal acts, the preserving of law and order, and the waging of war. [http://en.wikipedia.org/wiki/Weapon]

This is a first attempt for a list of weapons relevant to SAILS..... 
It seems possible to classify weapons in three ways:
1) by user: what person or unit uses the weapon
2) by function: the construction of the weapon and principle of operation
3) by target: the type of target the weapon is designed to attack"""^^xsd:string ;
    rdfs:subClassOf :Single_Thing .